I Made A Game
Ever since our family got our first PC sometime in the 1990s, I’ve wanted to make a Real Game™. I tried brute forcing my way through QBasic, and created what must have been some obnoxiously tedious text adventures. In the early Windows days I used the graphical tools of the day (does anyone remember Klik & Play?), and I am sure I had plenty of plans for things too ambitious for my abilities. ...